Sebastian Enrique (Producer @ Electronic Arts)

Bio

Sebastian Enrique is a Producer at Electronic Arts Canada and in his most recent project he was the Lead Producer of FIFA 14 for PS3, Xbox 360, and PC; also contributing to the game in the new PS4 and Xbox One platforms. In a communion of his passion for football and his Masters degree in Computer Science, he joined EA almost 9 years ago to work on his dream job of developing the EA Sports FIFA video game. Initially a Software Engineer, he transitioned to Game Design first and Production later. Sebastian has worked on 11 titles of the EA Sports FIFA franchise to date.


 

Activities

FIFA From the inside: through a console generation

Talk, 16h00 to 18h40, February 24, 2014

Speaker: Sebastian Enrique

Football is the most popular sport in the world, and EA SPORTS FIFA is the most popular sports video game. It allows fans to get immersed and to continue enjoying their passion for football like no other game. But, 8 years ago, right when transitioning from Xbox to Xbox 360 and PS2 to PS3, FIFA was criticized for a lack of quality, innovation and authenticity. In this talk, the vision, process, and steps that were taken year on year to turn that criticism into universal acclaims, exponential growth, and leadership in technology and entertainment innovation are explained: 8 years of FIFA development over a generation of consoles, leading to the new PS4 and Xbox One platforms.